Undervault (alpha) released!


My first serious game is finally released. It was really hard and sometimes frustrating to develop. Especially it's true for art because I am not an artist and never did it before. While the game is still in development most of the core features are implemented. My plans for the nearest future are:   

  • Polish art, UI, gameplay
  • Make game easier to get into and improve overall usability

If I'll get a positive feedback and some funds for additional development I have some extra features in mind:

  • End game statistics
  • Daily challenges, leaderboards
  • New content: items, enemies, rooms etc.
  • Different playable characters, each with its own special feature

Anyway, check it out (demo is free) and share your thoughts about the game. Have fun!

Files

Undervault (demo) 31 MB
Version 0.1.1 Aug 21, 2017

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Comments

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(+1)

Greetings. Just had a go with the demo, and thought it was so simple, intuitive and charming: I grabbed the game. I am looking forward to spending more time with it, but would have a simple request: I am a laptop user, and the game renders at very high frame count, leading to unpleasant overheating. Could you implement a framerate limit option at some point? 

Anyway, wishing you the best!

Hello. Thank you for your support! Your request is fair, my bad that I didn't think about it before. I'll include frame rate limit option in the next week update.