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I wasn't prepared at all  generator of your game can provide a field with a crurch , but without town ) So for now i don't know yet what's in the end of that crown battle , but that evil looking octopus on map makes me think of such plot twist : the king isn't tyrant by himself , possession by that evil octopus makes him this ) So that octopus should be the real final boss )

That text style , using which you wrote numbers of the tyrant's offense , food ,  gold , army , info text in rectangulars (when you hover on those squares and on cards) , and the "next turn" button - by it's visual belong more to such serious sci-fi tycoon game as Farlanders . Only style of text under characters on cards fits this cute game for now ! Fix plz )

I LOVE IT <33

(+2)

Brilliant game, just wish there was a save option so I didnt have to completely restart after failing a level

this game is really fun! the artstyle is very nice to look at

(6 edits) (+1)

Nice game, after several attempts I was able to beat it.

It is essentially an engine builder game. You design and try to balance your deck for the needed resources.

My tips would be:
* Get the cards that allow for drawing more cards.

* Too much variation in your cards can cause problems.

* If playing a card would put a resource close to bankruptcy, don't play it.

* Do not get too many cards that rely on cities or churches (because in the late game you need to build your own buildings.)

It feels like there is a resource ladder: food can be exchanged for money, and then money can be exchanged for soldiers, and soldiers can be exchanged reducing the enemies influence.

There are minus numbers in the left-hand bottom corner. I have no idea why sometimes they increase and decrease. As some others pointed out, these numbers also seem to change after playing cards mid-turn, it feels like a bug. In general, I wish the mechanic of the numbers was explained.

There is no way to replenish the forest, so you must be careful, I like this metaphor. There were times when I found myself considering using the lumberjack just to get a little more money, because I was close to bankruptcy, so I felt the pressure, even knowing that it would possibly make future turns more difficult, nice!)

Notes:
* At least on my laptop's trackpad, scrolling to flip does not work well, a card can flip it over and over because I scroll "alot."

* There is a glitch sometimes on the first game where you can get six cards in the firsthand (I think it is triggered by clicking through the opening cut-scene really fast.)

(+1)

I love it soooo much but I wish it had way to save your progress :( it gets so frustrating!! Otherwise it is amazinggg

Agree. Starting all over again from the start if you fail is not just frustrating, but one of the worst game mechanics.

(-1)

LOVE IT. So enjoyable and I love the mechanic of each card having two contrasting gameplay options. I played through around 5 times, but never managed to win.

I do think the game is slightly too difficult to complete; as your deck quickly becomes unbalanced and it can be REALLY hard to build up a town and church from nothing while the negative numbers are higher than ever. BUT I kept coming back, which is a great sign.

I would perhaps integrate some sort of checkpointing and a removal of card option to help with the balance, but beyond that this is a great experience that is already addictive and challenging with a lovely, light-hearted art style

(+3)

It's very good in many ways. The gameplay is fun, deckbuilding is fun.
Some things I'd like to see:
* Better introduction / explanation of things like countdown, objective. Even just having a hoverable tool-tip would help
* Better information presentation, like clicking deck showing the remaining cards.

* Fix some minor bugs, things like the exit (?) button opening a menu where its buttons have no text.
All in all really liked it, and think it has lots of potential if you want to take it further.

(+5)

This game has a great potential, but there are a lot of bad features.

First of all: starting all over again from the begining is terrible, there should be some check point.

There is no editing. The deck is so unbalaced: the first couple of matchs are fair, then it becomes nearly impossibile to win.

You summerized most of my problems.

(+5)

EXCELLENT game, I adore this!!! My only complaint is starting over all the way from the beginning when you lose, esp since the game is so rng-heavy. But I love everything else <3

(5 edits) (+8)

I'm so sad for this game.

An excelent idea, but really bad execution. First of all, starting all over again from the begining is terrible.

Also unable to edit the deck is a missing feature. The endgame is so hardly unbalanced I was able to wing by coincidence 1 game from 500-600 I played from the last week until now. 

Another thing I noticed is the number of resources removed from you changing mid-turn, not just when the cooldown reaches zero, so there are instances, when I normally left with 4 remaining resources, but suddenly it changes "4-4" before the end of turn. Not even a Redo function avaiable.

At least fix the balance to make the game playable. Also playtesting is your friend!

Of course if it is fixed (checkpoint or better balance), I want to buy it for even more than $2

(+1)(-11)

Lol cry about it

(+2)

Lol, a creep...

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